In 2021, A private investor asked me to leave Tencent to open a VR studio. I founded Rayscape Games, And started work on the first project - Arcane Ascent, A Puzzle-Platformer similar to Portal, Set in fantasy universe.

After 4 months, We showcased our Vertical Slice at GDC2022 - Where we recieved positive reception and were Playstation partner approved for PSVR2. However, a few months later our investor had serious financial difficulties - he froze the project as well as his other external investments, and we were unable to finish the game.

Our team did exceptionally well, As in the 6 months we worked on the project, We managed to get a stable multiplayer build running on the Quest 2 at 72FPS. As for myself, I had to source and hire the staff, plan and set production milestones and also assist with implementation efforts. We did receive an investment offer to finish the project, however it was unacceptable for myself and the team in terms of equity, So we disbanded. Below is a trailer & level playthrough for the project running on Quest 2.